Patrick Pagano - Large Scale Graphics Research
Projection Design
“Projection Design” offers a hands-on approach to the design, planning and execution of digital projections in a variety of performance spaces by using a combination of industry standard and open source research software tools. This blog will serve as an online text for the developing book, "Technical Ecstasy" and link for the web-readings, online tutorials,software resources historical examples, video art and performance examples and essential class communications for Projection Design class taught by Patrick Pagano
Sunday, October 30, 2011
Brakhage's poetic interpretation of Dante
Brakhage composed four movements for his "Quartet". He worked on the first, Hell Itself, while he was going through a divorce with his wife and experiencing the collapse of his "whole life". Brakhage's view of Hell was accompanied by a vision of how to get out of Hell, which he entitled Hell Spit Flexion and which apparently "shows the way out". These two movements are followed by Purgation and existence is song, which is Brakhage's interpretation for Heaven, as he did not suppose an after-life.
I found Brakhage's use of extra footage, super-imposed and blended with his hand-painted in Purgation and existence is song to be interesting. I also liked the explosive/colorfulness of these two movements, the rapid pace of the images and the use of fading from one image to the other and to blackness. Aside from this, I do not find the piece to be particularly obvious in its portrayal of Hell/desperation as juxtaposed with "a way out" or of Paradise/sublimity. I really liked the review Adrian Danks, a writer for Senses of Cinema, described of the film: "an obscure, off-centre and idiosyncratic perspective that is difficult to conceive – at least initially – as anything other than a glorious celebration of the experiential and material possibilities of film stock and projected light."
-Wikipedia, "The Dante Quartet"
Friday, October 28, 2011
Stan Brakhage-Dante Quartet
The Dante Quartet is a short experimental film by Stan Brakhage, which he completed in 1987. The film is nothing more than changing still paintings that are animated by rapidly playing each frame, but I found its impact quite powerful. The imagery formed by seemingly arbitrary still paintings really captures the essence of Dante’s work. At points the animations look like the whirlwind of bodies on the level of lust. Other times, Brakhage overlays paint with still images in the background adding a whole new dimension in the message his short film conveys. It is amazing to think about how much work Stan Brakhage must have put into his film The Dante Quartet. I know that I personally would not have had the patience to paint each slide individually. Nevertheless, I found many things interesting from this work, such as the idea of perhaps slowing a digital film’s frame rate to achieve that animated effect, and that sometimes overlaying two images together, if done thoughtfully, can change the narrative and message of your projection entirely.
-Nathan D.
Thursday, October 27, 2011
My 19 Images
http://dl.dropbox.com/u/42451756/ND%27s_images.zip
Nathan D.
Dante Quartet
Stan Brakhage's The Dante Quartet
It also kind of reminds me of the opening to the film Dancer in the Dark, only quicker and less structure in the paintings themselves.
http://www.youtube.com/watch?v=UkWd0azv3fQ
Stan Brakhage and the Dante Quartet
My created VJ clips
http://www.youtube.com/watch?v=IN0NcydZpfQ
http://www.youtube.com/watch?v=RYVZ4y1Kdr4
http://www.youtube.com/watch?v=FgIIibS6R48
Tuesday, October 25, 2011
Writing about the AV Club
The AV Club at Santa Fe Community College was honestly very successful for its debut showing last Saturday. I was gifted with an inside look at the process of how the show was set up, and can say that a lot of hard work went into the preparation for the show. Beyond that thought, I won’t say anything more about my experiences behind the scenes the event. I intend that this blog post in going to come from the perspective of an attendee rather than as a post mortem to the event. With that being said, let me get on with my review. The selection of artists covered a wide array of styles. From the distinctive, native sounds of the “Hear Hums” to the relaxing, melodic tunes played by Nicole Miglis on the piano, there was definitely a big sampling of musical tastes. From a continuity standpoint, the event was well divided and pretty balanced overall with the way the AV Club dispersed the acts. The electronic music artists, DJ, and VJ sets (Hear Hums, Euglossine Industires, Ghost Fields, DJ Adrian Villaverde) were all framed by more traditional acts involving pure lighting (and occasionally some projection) work like Nicole Miglis’s piano pieces, the Infamous dance team of Santa Fe College, and UF’s hip-hop poetry group, Signs of Life. Regarding the VJ sets for each artist, they were amazingly well done, and really helped to augment the experience of audience members as the artist played their music. I personally thought that the best sets were the VJ sets for Ghost Fields and DJ Adrian Villaverde, which were just mind-blowingly spectacular. While there were some hiccups at points, considering that it was all done real-time, the VJing was very well put together. The lighting also worked out extremely well, and was excellently cued for the most part, as well. The only criticism I can say about this event was that the spare DJ playing during the break-times really didn’t have much to work with, as moments between acts varied between long and abrupt starts. At times it left me wondering, “Why bother having the DJ anyway?” “Why not just play a prerecorded intermission track?” Nevertheless, like I said before, the event, overall, was just plainly awesome, and I’m definitely looking forward to the next one whenever that may be.
-Nathan D.
Thursday, October 20, 2011
What He Wants
Show Font, Show Design concept, ideas, Draw out the frames,
Due: who knows? Maybe tuesday?
Thursday, October 13, 2011
MAX CLIPS
MAX Clips x3
Monday, October 10, 2011
Jitter/Max/MSP/Jitter/Vizzie Slabs and Shaders
I am unable to get the slab objects to work in the jitter2011.1 patch, but have a few patches saved which attempt to add new shaders to your work. I tried to understand a little more about the slab and shaders by checking out the "Jitter Tutorial 42 - Slabs and Data Processing on the GPU" (found both online and within Max) . I loaded several of the Color shaders to the demo videos the tutorial accesses to see what effects they added. Many of the Color shaders did not seem to visibly affect the movie clips, but I took screen shots of the effects which did...
Tutorial's default cf.emboss.jxs, cc.scalebias.jxs
cc.grgb2rgba.jxs, cc.planemap.jxs
cc.saturate.ip.jxs
co.inverse.jxs