UF Digital Worlds: SPRING Tuesday 9th Period

“Projection Design” offers a hands-on approach to the design, planning and execution of digital projections in a variety of performance spaces by using a combination of industry standard and open source research software tools. Students configure and test a large set of media formats in a variety of display situations and venues. Student will present a multi-screen digital projection media project, a research process weblog and collaborate with engineers and artists.

Monday, October 20, 2014

The Artist as Design Scientist

It appears that Youngblood is arguing that the vast majority of innovation is not necessarily coming from new modes ways of expression, but new relationships between things. This reminds me of a similar argument that Nam Jun Peik touched upon, however he ended up disagreeing with such a notion as new mediums tend to spring up when least expected, much like Myron Krueger has devised with his responsive environments. I would have to say that the artist is rather limited in their message based on their experiences and experiences working in the medium. Of course, since many people opt to not invest heavily in a technical background, their ability to express themselves is bottle-necked. While it isn't exactly a bad thing, they are more prone to build upon a foundation previously laid out and to discover new relationships in their respective mediums rather than creating a whole new message. There is a tendency to lean towards something that is more established than to travel out into the unkown alone.

Wednesday, October 15, 2014

Greg messing with Isadora

I did a quick set-up like the one from class.

http://youtu.be/3TGuK92pVLg


And another with different effects like the kaleidoscope.

http://youtu.be/7MGd2vFiWQY


Jewel's HW






video


video

Reading from pp112-127

In the first chapter, Youngblood proposed his viewpoints of synaesthetic cinema from a sexual angel and used some films to analyse them. As for the second one, he introduced the concept of "extra-objective reality" into his synaesthetic cinema. Two aspects are fresh and interesting to me, actually, he investigated them because he could make the difference between the art and the life and then refine the nature of both to build up his own comprehensive thoughts. Just like what he said, mostly, our artistic work which intend to transmit our abstract emotion or expression, invariably and undoubtedly, bases on our observation and understanding of the real world we lived in. This is also a good thinking model or in other words, a crystal-clear self-awareness to define some laws which could be applied in our life. All in all, we should not only to learn how to conclude the important significance following our traditional common sense or breaking our of normal principle, but also try to classify why the superficial layer come out and respect some of our simple human behaviour. Existence due to its rationality. human is a creature who could possess two contradicted minds at the same time and what we are ought to do is just to utilize our controllable power and artistic way to express them, combining the science which from our knowledge and the human nature, whether good or bad all  together, then begin to analyse them once again, from any way you like, just feel free and comfortable, let your audience taste this feeling as well,by this way, I think even an artist makes an "illusion", people only feel more realistic characters in watching.