UF Digital Worlds: SPRING Tuesday 9th Period
“Projection Design” offers a hands-on approach to the design, planning and execution of digital projections in a variety of performance spaces by using a combination of industry standard and open source research software tools. Students configure and test a large set of media formats in a variety of display situations and venues. Student will present a multi-screen digital projection media project, a research process weblog and collaborate with engineers and artists.
Sunday, October 26, 2014
I regrettably found that most people just follow what they have received passively from those information platforms, and consciously or unconsciously rely on them without scientific investigation and eventually become one of their so-called "faith" advertiser voluntary. This is scary, because inundate information could take advantage of audience's frangibility of discrimination and acceptance and easily reshape their formal behaviours and values. Admittedly, a few of receivers could do survive in this multiple-choice environment and pick up what he need and weave his own faith work together soberly, but most audience always follow something they even don't know what they are when they living in this everything multiple world.
We are about to face the problem of values, maybe do not think those questions too deeply and seek for a standard and solution could be much more easily, like Bronowski said: The problem of values arises only when men try to fix together their need to be social animals with their need to be free men. There is no problem, there are no values, until men want to do both.
I still all of them are worth of being thinking.
Saturday, October 25, 2014
simulsensory network of information sources" However, I believe this writing came at a time before the development of hypermedia, responsive environments, and video games. In a sense, they are new aesthetic languages in which people could convey thoughts, feelings, or entire experiences to the audience. They may still have a long way to go before emulating conscious existence, but they are proving that cinema isn't the only tool available with which we may aesthetically communicate significance in life. It can be further argued that responsive media may even be the more effective aesthetic language as the audience receives feedback for its actions rather than just playing the role of spectator to the media.However, Youngblood stands correct that the synaesthetic cinema is the first step in our journey to communicate consciousness aesthetically and the development of television has helped set off a process that is still in development today.