I am going to go over the tutorial again tomorrow to make sure everyone feel comfy with the basics of digital projection design as it pertains to our study so far...
1.) Video Mixing
2.) Geometry [openGL]
3.) Models [3D]
4.) Text
5.) Color & Effects
but we will work on adding [recording] to capture our visual compositions
Patrick Pagano - Large Scale Graphics Research
Projection Design
“Projection Design” offers a hands-on approach to the design, planning and execution of digital projections in a variety of performance spaces by using a combination of industry standard and open source research software tools. This blog will serve as an online text for the developing book, "Technical Ecstasy" and link for the web-readings, online tutorials,software resources historical examples, video art and performance examples and essential class communications for Projection Design class taught by Patrick Pagano
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