Projection Design

“Projection Design” offers a hands-on approach to the design, planning and execution of digital projections in a variety of performance spaces by using a combination of industry standard and open source research software tools. This blog will serve as an online text for the developing book, "Technical Ecstasy" and link for the web-readings, online tutorials,software resources historical examples, video art and performance examples and essential class communications for Projection Design class taught by Patrick Pagano

Tuesday, January 15, 2008

Configuration Details

okay

anyone who has not configured there system yet, please come see me. Jerome's post is a great place to start, i wanted everyone to fiddle around a bit and open some patches to get the feel for pd and how it looks and responds before jumping into control, but if that is where you feel you woudl like to begin awesome!

So what we learned from 1 class period of Configuration.

1.) Do not have Email, word, anything! else running when working pure data. Remember we are turning our computers into design instruments, not "appliances". This is essential basis.

2.) Q: Some machines will run AUDIO extremely well, and will not run GEM properly! What does this mean?

A: It means you will be focusing on the Audio/Control portion of pd

3.) As a result of 2. The inverse is posssible. Machines that run GEM, PIDIP etc.. will focus their projects on either. It comes down to basic computing power and i assure everyone there are infinite possibilities for pratical theatrical audio based control as demonstrated [MIDI, network, DMX]


4.) please start exploring all the tutorials, we will move into splitting our classes into Theory & Application after this next class or so

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