Projection Design

“Projection Design” offers a hands-on approach to the design, planning and execution of digital projections in a variety of performance spaces by using a combination of industry standard and open source research software tools. This blog will serve as an online text for the developing book, "Technical Ecstasy" and link for the web-readings, online tutorials,software resources historical examples, video art and performance examples and essential class communications for Projection Design class taught by Patrick Pagano

Wednesday, September 7, 2011

VJ

This article, by Patricia Moran, was mainly about the visual experience (by looking at Space/time, projection and experiential: sentient[4] and feeling, visible and visionary) to create a world for people to be immersed in. The question is, is it simply a "half-time show" as Fernando Pessoa puts it. What is the role of VJs and the art they create.

The article discusses the history and difference between VJ and DJ and the emergence of the VJ. VJ were made popular by MTV where you found the host of the show before the videos were played. This is inherently different from the term VJ that we think of or were referenced in the article. VJs that we know today are ones that role a series of video clips along side a DJ who has a series of audio clips. Married, the two make an interactive art form for people to become immersed in.

The article goes into depth about the aspect of "Space" and how it is more about perception than it is anything else. Space is a function or “product of complex mental processes” (Anders 2003:48) or a “mental construction which conditions our relation with the world” (Anders 2003:49). This is something that must be known by projection designers, not by the materials of a tangible "space" that one has for a show (meaning focusing on the asthetics of the room, smoke, diffuse lighting, etc) but also the "Space" that you will be building. Almost the mood or environment. The author references the cinema and the style they create with their work and how they create "illusionistic narratives."

The article was definitely one that brought insight into thinks a projection designer MUST know and think about. How does one assess these areas they will be working in, developing for and what is their role as a VJ etc.

Tim

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