Projection Design

“Projection Design” offers a hands-on approach to the design, planning and execution of digital projections in a variety of performance spaces by using a combination of industry standard and open source research software tools. This blog will serve as an online text for the developing book, "Technical Ecstasy" and link for the web-readings, online tutorials,software resources historical examples, video art and performance examples and essential class communications for Projection Design class taught by Patrick Pagano

Monday, September 2, 2013

What we need

Hey guys,

I hope all is going well. The following is a list of designs that we need for Faustus. Please review them, and start coming up with some ideas. I'll be at the production meeting tomorrow if anyone has questions. Enjoy your day!

-Paul

1. Backdrops (Dorm, Throne Room, ect.)
2. Balliol and Belcher (grotesque demons)
3. Good/ Bad Angel (silhouettes)
4. Meph. (Prior to appearing as an attractive female)
5. Pentagram and summoning spell
6. Latin Text
7. All spells
8. Intro screen (pre show)
9. Lucifer's fall (demons falling from heaven)
10. Sphere's of heaven.

I'll post any more that I think of.

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