Projection Design

“Projection Design” offers a hands-on approach to the design, planning and execution of digital projections in a variety of performance spaces by using a combination of industry standard and open source research software tools. This blog will serve as an online text for the developing book, "Technical Ecstasy" and link for the web-readings, online tutorials,software resources historical examples, video art and performance examples and essential class communications for Projection Design class taught by Patrick Pagano

Wednesday, March 26, 2008

Final Project for Matt and Abby

For our final project, Abby and I want to utilize the tools we have been exposed to in class to experiment with the statement, "art imitates life." We see art as a product of creation. We hope to create "life" through evoking empathy in the audience.

Our goal is to use images and sounds to portray the stream of consciousness of a normal woman as she goes through her daily life--from the early morning commute, to the ticking of the clock as she tries desperately to fall asleep and start again. As humans, we remember very little of our day. Most people can describe their entire day in a ten minute monologue, compressing details into major events. The audience will look through her emotional eye as she goes throughout her day, hopefully instilling a sense of empathy in them. They will see the emotional highlights of her day, in a ten minute immersive presentation.

The project is similar to the aversion therapy used in A Clockwork Orange to prevent violence. We are not aiming to create art simply in the projections and sound used. The art we are attempting to create is the empathy we evoke in our audience.

This project is inspired by Beckett's stream of consciousness writings, his short performance piece titled Breath, aversion therapy, and a general belief that art is a direct reflection of life.

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