In these pages Youngblood mainly discussed Jordan Belson's art and then the next chapter about the relationship between the science and art. I watched some of Belson's work on the website, he was an avant-garde artist who focused on the dynamic movement of form and color in cinematic area.
Through Youngblood's description of his concentration, I thought this artist must produce endlessly critical thoughts and emotions in his life, his artwork possessed a power of transmitting the procedure of forming feelings, making a connection between internality and externality. Combined with the Youngblood's idea in the following context, I started to think about this question: whether everyone have endlessly abstract thoughts and feelings need to be expressed, if they do, how they find their own technology to represent them? part of them? whole of them? or re-determined and re-shaped by the the actual outcome of the artwork? So the computer and the technology brought the revolution into cinematic field, but the thinking in expanded cinema is how the notion of film changed and made, based on the envision of the future technology and extant practice in the present time.
For individual, we normally design something and then the thing reflected our experience and personality automatically, technology could define how exactly it be, but I just couldn't stop myself imagining a form like telepathy which could not be limited by any of technology but still convey our human's feeling artistically, although it's unwise to divide them separately in this highly-technological world.
Patrick Pagano - Large Scale Graphics Research
Projection Design
“Projection Design” offers a hands-on approach to the design, planning and execution of digital projections in a variety of performance spaces by using a combination of industry standard and open source research software tools. This blog will serve as an online text for the developing book, "Technical Ecstasy" and link for the web-readings, online tutorials,software resources historical examples, video art and performance examples and essential class communications for Projection Design class taught by Patrick Pagano
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