Projection Design

“Projection Design” offers a hands-on approach to the design, planning and execution of digital projections in a variety of performance spaces by using a combination of industry standard and open source research software tools. This blog will serve as an online text for the developing book, "Technical Ecstasy" and link for the web-readings, online tutorials,software resources historical examples, video art and performance examples and essential class communications for Projection Design class taught by Patrick Pagano

Tuesday, September 16, 2008

Wings 3D

Wings 3D is ideally suited for modeling and texturing low to medium density polygon meshes. It has a wide range of very effective tools optimised for these tasks hidden behind its 'minimalistic' interface.

Designed as a stand-alone modeller, without animation or 'proper' rendering facilities it should not be confused with software that does include such features - although its modelling capabilities stand extremely favourable comparison with equivalent sections of such applications - whether free or commercial.

The intuitive nature of Wings 3D means it has a fairly short learning curve, but offers many pleasant surprises to people prepared to investigate it a little deeper.

Whilst it lacks its own powerful internal renderer, Wings can be combined with raytracing programs such as POV-Ray, YafRay, or Art of Illusion etc. to produce high-quality images.

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