Projection Design

“Projection Design” offers a hands-on approach to the design, planning and execution of digital projections in a variety of performance spaces by using a combination of industry standard and open source research software tools. This blog will serve as an online text for the developing book, "Technical Ecstasy" and link for the web-readings, online tutorials,software resources historical examples, video art and performance examples and essential class communications for Projection Design class taught by Patrick Pagano

Monday, January 27, 2014

Web GL and Mr. Doob

Through my investigation of Web and Mr. Doob. I enjoyed the effects on the google search engine. The experiment of sphere and gravity offered new orientation to the basic google. It got me thinking of possibilities in using something like the sphere to have audience interaction but typing in what they wanted on the projection, then maybe having the dancer respond to the new influx of ideas swirling around them. I discovered that WebGL works with hardware-accelerated 3d images browsers through chrome search engines. Through Web GL one can access tutorials and different ways to experiment with 3d and 2d images through Javascript. I found the tutorials helpful and felt I could play with them easily with an outline or purpose.

No comments: